++
Education / EdTech7 months8 engineers

Arabic Quest

Gamified Arabic Learning Platform for Children

Arabic Quest is a gamified learning platform we engineered to make Arabic language acquisition fun and effective for children aged 4–14. The platform combines structured, class-based curricula with interactive games, animated video lessons, and adaptive quizzes that keep young learners engaged while building real proficiency. Schools subscribe to manage their students through a dedicated dashboard, while parents track progress at home. Every game, video, and quiz maps to learning objectives aligned with grade-level expectations, making it easy for educators to integrate into their teaching workflow.

++
++
4–14
Age Range
4
Quiz Types
50+
Game Levels
3
Subscription Tiers
Weekly
Progress Reports
School
Dashboard

The Challenge

What We Faced

The client saw a gap in the market: children — especially in diaspora communities — were losing connection to Arabic because existing resources were dry textbooks or unstructured apps with no pedagogical foundation. Schools needed a tool that fit into their curriculum with class-level management and reporting, parents wanted visibility into their child's progress, and most critically, kids needed to actually enjoy the experience enough to come back daily. The platform also had to support multiple subscription tiers for individual families and institutional licenses for schools.

Our Solution

How We Solved It

We built a multi-tenant platform with three interfaces: a student-facing game world, a parent companion app, and a school administration dashboard. The student experience is built around a progression system — children advance through themed worlds (alphabet village, word forest, sentence city) by completing games, watching animated lessons, and passing quizzes. Four quiz types (multiple choice, fill-in-the-blank, matching, and audio-based) keep assessments varied and engaging. The school dashboard lets teachers create classes, assign curricula by grade, track individual and cohort performance, generate progress reports, and identify students who need intervention. Stripe-powered subscriptions support monthly, annual, and trial plans for families, plus volume-based institutional pricing for schools. A reporting engine generates weekly progress emails to parents and monthly analytics for school administrators.

++
RESULTS

Outcomes

Key Results

Class-based curriculum system aligned to grade-level learning objectives
4 quiz types: multiple choice, fill-in-blank, matching, and audio-based
Gamified progression with themed worlds and achievement rewards
Animated video lessons with native-speaker audio for pronunciation
Dedicated school dashboard: class management, assignments, and cohort tracking
Parent dashboard with weekly progress reports and milestone notifications
Subscription billing: monthly, annual, trial (family) + institutional licensing
Automated reporting engine: student progress, class analytics, intervention flags
++

Technology Stack

ReactNext.jsTypeScriptNode.jsNestJSPostgreSQLRedisAWSS3CloudFrontStripeFirebaseDockerTailwind CSS
++++
++++
++

Ready to build something similar?

Let's Talk About Your Project

++